Configuring your C++ Environment
As a beginner to C++ Game Programming I did the usual trawling though the Internet for tutorials and advice and found people recommending a good book. Being eager to start learning I quickly went out and purchased the book. Unlike most C++ tutorials and books I have read, instead of jumping into the classic "Hello World!!!" this book talked about creating a good programming environment - after all you would only start building a house when you have good foundations.
As this book is a little dated now and computing moves on at lighting speed I have had the following experiences configuring the proposed environment and have come up with an up-to-date solution...
The original configuration was the following, but had issues being hosted on Windows Vista x64 and using Visual Studio Express editions.
- CVSNT (Source Code Respository)
- Older free CVSNT versions failed to start the 'CVSNT Lock Service' on Windows Vista x64.
- CVSNT is no longer free, but can be downloaded for a 30 day trial.
- TortoiseSVN (Source Code Repository Browser)
- Doxygen (Sorce Code Documenter)
- InnoSetup (Executable Compliler)
- Visual Studio 6 or .Net 2003
- Visual Studio 6 and .Net 2003 were not free products.
- CollabNet SubVersion (Source Code Repository)
- TortoiseSVN (Source Code Repository Browser)
- Doxygen (Source Code Documenter)
- InnoSetup (Executable Compliler)
- Visual Studio Express C++ 2010
NOTE : This blog was written after I had installed the environment, in the future I hope to give you better step-by-step instructions for a carefree installation.
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